Pokemon information

pokemon logoPokemon began in Japan as a group of unique Pocket Monsters that battled each other at the command of their trainer. It’s a fantastic adventure the world of Pokemon where kids become trainers and the master of the Pokemon.

The Pokemon were creatures that had special abilities. The Pokemon battles do not allow any dirty tricks and the follow a rigid set of rules. Pokemon battles never ever end with death of a Pokemon. The battle is a success when the creatures faint. They are then rushed to Pokemon Center for recovery where they are placed in a Poke Ball. The game is one of cooperation and team spirit.

It’s a game that requires skill and challenges the trainer to be a thinker. It’s fun but educational. It’s addictive but healthy. It’s a phenomenon. It’s an incredible adventure that has heroes travel the world discovering amazing things.


pokemonPokemon: Collecting and playing

The concept of the Pokemon universe, in both the video games and the general fictional world of Pokemon, stems from the hobby of insect collecting, a popular pastime which Pokemon executive director Satoshi Tajiri-Oniwa had enjoyed as a child. Players of the games are designated as Pokemon Trainers, and the two general goals (in most Pokemon games) for such Trainers are: to complete the Pokédex by collecting all of the available Pokemon species found in the fictional region where that game takes place; and to train a team of powerful Pokemon from those they have caught to compete against teams owned by other Trainers, and eventually become the strongest Trainer, the Pokemon Master. These themes of collecting, training, and battling are present in almost every version of the Pokemon franchise, including the video games, the anime and manga series, and the Pokemon Trading Card Game.

In most incarnations of the fictional Pokemon universe, a Trainer that encounters a wild Pokemon is able to capture that Pokemon by throwing a specially designed, mass-producible tool called a Poké Ball at it. If the Pokemon is unable to escape the confines of the Poké Ball, that Pokemon is officially considered under the ownership of that Trainer. Afterward, it will obey whatever commands its new master issues to it from that point onward, unless the Trainer demonstrates enough of a lack of experience that the Pokemon would rather act on its own accord. Trainers can send out any of their Pokemon to wage non-lethal battles against other Pokemon; if the opposing Pokemon is wild, the Trainer can capture that Pokemon with a Poké Ball, increasing his or her collection of creatures. (Pokemon already owned by other Trainers cannot be captured, except under special circumstances in certain games.) If a Pokemon fully defeats an opponent in battle so that the opponent is knocked out (i.e., "faints"), the winning Pokemon gains experience and may level up. When leveling up, the Pokemon's statistics ("stats") of battling aptitude increase, including Attack, Speed, and so on. From time to time the Pokemon may also learn new moves, which are techniques used in battle. In addition, many species of Pokemon possess the ability to undergo a form of metamorphosis and transform into a similar but stronger species of Pokemon, a process called evolution.

In the main series, each game's single-player mode requires the Trainer to raise a team of Pokemon to defeat many non-player character (NPC) Trainers and their Pokemon. Each game lays out a somewhat linear path through a specific region of the Pokemon world for the Trainer to journey through, completing events and battling opponents along the way. Each game features eight especially powerful Trainers, referred to as Gym Leaders, that the Trainer must each defeat in order to progress. As a reward, the Trainer receives a Gym Badge, and once all eight badges are collected, that Trainer is eligible to challenge the region's Pokemon League, where four immensely talented trainers (referred to collectively as the "Elite Four") challenge the Trainer to four Pokemon battles in succession. If the trainer can overcome this gauntlet, he or she must then challenge the Regional Champion, the master Trainer who had previously defeated the Elite Four. Any Trainer who wins this last battle becomes the new champion and gains the title of Pokemon Master.

Pokemon Video games: Generations

The original Pokemon games were Japanese RPGs with an element of strategy, and were created by Satoshi Tajiri for the Game Boy. These role-playing games, and their sequels, remakes, and English language translations, are still considered the "main" Pokemon games, and the games which most fans of the series are referring to when they use the term "Pokemon games". All of the licensed Pokemon properties overseen by The Pokemon Company are divided roughly by generation. These generations are roughly chronological divisions by release; every several years, when an official sequel in the main RPG series is released that features new Pokemon, characters, and gameplay concepts, that sequel is considered the start of a new generation of the franchise. The main games and their spin-offs, the anime, the manga, and the trading card game are all updated with the new Pokemon properties each time a new generation begins. The franchise is in its fourth generation.

The Pokemon franchise started off in its first generation with its initial release of Pocket Monsters Aka and Midori ("Red" and "Green", respectively) for the Game Boy in Japan. When these games proved extremely popular, an enhanced Ao ("Blue") version was released sometime after, and the Ao version was reprogrammed as Pokemon Red and Blue for international release. The games launched in the United States on September 30, 1998. The original Aka and Midori versions were never released outside of Japan. Afterwards, a further enhanced remake titled Pokemon Yellow: Special Pikachu Edition was released to partially take advantage of the color palette of the Game Boy Color, as well as to feature more elements from the popular Pokemon anime. This first generation of games introduced the original 151 species of Pokemon (in National Pokédex order, encompassing all Pokemon from Bulbasaur to Mew), as well as the basic game concepts of capturing, training, battling, and trading Pokemon with both computer and human players. These versions of the games take place within the fictional Kanto region, though the name "Kanto" was not used until the second generation. The second generation of Pokemon began in 2000 with the release of Pokemon Gold and Silver for Game Boy Color. Like the previous generation, an enhanced remake titled Pokemon Crystal was later released. The second generation introduced 100 new species of Pokemon (starting with Chikorita and ending with Celebi), for a total of 251 Pokemon to collect, train, and battle. The Pokemon mini was a handheld game console released in December 2001 in Japan and then later in 2002 in Europe and North America.

Pokemon entered its third generation with the 2003 release of Pokemon Ruby and Sapphire for Game Boy Advance and continued with the Game Boy Advance remakes of Pokemon Red and Blue, Pokemon FireRed and LeafGreen, and an enhanced remake of Pokemon Ruby and Sapphire titled '‘Pokemon Emerald’'. The third generation introduced 135 new Pokemon (starting with Treecko and ending with Deoxys) for a total of 386 species. However, this generation also garnered some criticism for leaving out several gameplay features, including the day-and-night system introduced in the previous generation, and it was also the first installment that encouraged the player to collect merely a selected assortment of the total number of Pokemon rather than every existing species (202 out of 386 species are catchable in the Ruby and Sapphire versions). In 2006, Japan began the fourth generation of the franchise with the release of Pokemon Diamond and Pearl for Nintendo DS. The fourth generation introduces another 107 new species of Pokemon (starting with Turtwig and ending with Arceus), bringing the total of Pokemon species to 493. The Nintendo DS "touch screen" allows new features to the game such as cooking poffins with the stylus and using the "Pokétch". New gameplay concepts include a restructured move-classification system, online multiplayer trading and battling via Nintendo Wi-Fi Connection, the return (and expansion) of the second generation's day-and-night system, the expansion of the third generation's Pokemon Contests into "Super Contests", and the new region of Sinnoh, which has an underground component for multiplayer gameplay in addition to the main overworld. Pokemon Platinum has also been confirmed, the enhanced remake of Diamond and Pearl, much like Pokemon Yellow, Crystal, and Emerald, and it has new features. Spin-off titles in the fourth generation include the Pokemon Stadium follow-up Pokemon Battle Revolution for Wii, which has Wi-Fi connectivity as well.

Pokemon: Anime series

The Pokemon anime series and films are a meta-series of adventures separate from the canon that most of the Pokemon video games follow (with the exception of Pokemon Yellow, a game based on the anime storyline). The anime follows the quest of the main character, Ash Ketchum[13] (known as Satoshi in Japan) a Pokemon Master in training, as he and a small group of friends[13] travel around the fictitious world of Pokemon along with their Pokemon partners. The original series, titled Pocket Monsters, or simply Pokemon in western countries (often referred to as Pokemon: Gotta Catch 'Em All to distinguish it from the later series), begins with Ash's first day as a Pokemon trainer. His first (and signature) Pokemon is a Pikachu, differing from the games, where only Bulbasaur, Charmander, or Squirtle could be chosen.[14] The series follows the storyline of the original games, Pokemon Red and Blue, in the region of Kanto. Accompanying Ash on his journeys are Brock, the Pewter City Gym Leader, and Misty, the youngest of the Gym Leader sisters from Cerulean City. Pokemon: Adventures in the Orange Islands follows Ash's adventures in the Orange Islands, a place unique to the anime, and replaces Brock with Tracey Sketchit, an artist and "Pokemon watcher". The next series, based on the second generation of games, include Pokemon: Johto Journeys, Pokemon: Johto League Champions, and Pokemon: Master Quest, following the original trio of Ash, Brock, and Misty in the western Johto region. The saga continues in Pokemon: Advanced Battle, based on the third generation games. Ash and company travel to Hoenn, a southern region in the Pokemon World. Ash takes on the role of a teacher and mentor for a novice Pokemon trainer named May. Her brother Max accompanies them, and though he isn't a trainer, he knows large amounts of handy information. Brock (from the original series) soon catches up with Ash, but Misty has returned to Cerulean City to tend to her duties as a gym leader. (Misty, along with other recurring characters, appears in the spin-off series Pokemon Chronicles.) The Advanced Battle series concludes with the Battle Frontier saga, based on the Emerald version and including aspects of FireRed and LeafGreen. The most recent series is the Diamond and Pearl series, with Max leaving to pick his starter Pokemon, and May going to the Grand Festival in Johto. Ash, Brock, and a new companion named Dawn travel through the region of Sinnoh. In addition to the TV series, eleven Pokemon films have been made, with a twelfth to be released in Japan in July 2008. Collective bonuses, such as promotional trading cards, have been available with some of the films.

Pokemon Movies

Pokemon: The First Movie (1999)
Pokemon: The Movie 2000 (2000)
Pokemon 3: The Movie (2001)
Pokemon: Mewtwo Returns (2001)
Pokemon 4Ever (2002)
Pokemon Heroes (2003)
Pokemon: Jirachi Wishmaker (2004)
Pokemon: Destiny Deoxys (2005)
Pokemon: Lucario and the Mystery of Mew (2006)
Pokemon Ranger and the Temple of the Sea (2007)
Pokemon: The Rise of Darkrai (2008)
Giratina and the Sky's Bouquet: Shaymin (Japanese Title) (2009)

Source: Wikipedia

 
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