Scooby-Doo
characters
Learn everything about your favorite Scooby Doo Characters.
Scooby-Doo and Shaggy share several personality traits, including
tremendous appetites and tendencies toward cowardice. Due to
their said cowardice, Scooby-Doo, as well as Shaggy, would often
have to be bribed by their cohorts (Velma, Daphne and Fred) to
go after the costumed villains with "Scooby Snacks," a
biscuit-like dog treat or cookie snack, although sometimes, Scooby
Snacks won't work on Shaggy, so he may get "Shaggy Snacks".
Read more about Scooby-Doo here >>
Shaggy Rogers
Both Shaggy and Scooby-Doo have nearly insatiable appetites,
as well as tendencies towards goofing off and cowardice. Due
to these similarities, Shaggy typically treats Scooby as a normal
person rather than his pet. Shaggy uses his catch phrase "Zoinks!" whenever
he's surprised or scared, which is frequently. Although usually
considered a coward, Shaggy often proves useful in ferreting
out the "monsters" and "ghosts" that
are usually at the heart of the gang's mysteries (sometimes by
reluctantly acting as "live bait" for a trap), and
providing a necessary distraction for their eventual capture.
Read
more about Shaggy here >>
Fred Jones
The leader of the group, and (usually) the driver of the gang's
van, the Mystery Machine, Fred is a blonde, neckerchief (often
confused for an ascot)-wearing, statuesque and brave youth; everything
that the group's other male human member, Shaggy, is not. In
later spinoffs, Fred is also shown as having a great interest
in various types of sports.
Read more about Fred here >>
Daphne Blake
Together with her other teenage cohorts, Fred Jones, Shaggy Rogers,
Velma Dinkley, and Shaggy's pet Great Dane Scooby-Doo, Daphne
would engage in solving various mysteries the gang would run
across.
Read more about Daphne here >>
Velma Dinkley
Velma is the most intelligent in the group and often makes great
use of her skills in such areas as reading Chinese, deciphering
scientific formulae, operating communications equipment, and
so forth. A running gag of the series is Velma's trouble with
keeping her glasses on her face (usually from being accidentally
knocked off of her face while being chased by the villain), as
she is very nearsighted. When Scooby and Shaggy are too afraid
to volunteer for a mission (which tends to be most of the time),
Velma often offers him a dog treat called a "Scooby Snack" as
a bribe.
Read more about
Velma here >>
Scrappy-Doo
idolizes his uncle Scooby and would often assist Scooby and
his friends in solving mysteries. With a highly energetic and
brave personality, despite his small size, Scrappy was the
opposite of his uncle; Scrappy would usually insist on trying
to directly fight the various monsters Scooby and his associates
encountered. Related to this, one of Scrappy's catchphrases
was, "Lemme
at 'em! I'll splat 'em!" Another of Scrappy-Doo's catchphrases
is, "Ta nanana ta daaa!
Puppy power!"
Read
more about Scrappy-Doo here >>
Scooby-Dum
Scooby-Dum, a Blue Merle Great Dane with spots, buck teeth,
and a generally dim-witted demeanor, is Scooby-Doo's cousin.
Dum lives with Ma and Pa Skillet in the Okefenokee swamp of
southern Georgia. Whenever Doo and Dum greet each other, Scooby-Doo
yells, "Scooby-Dum" and Scooby-Dum says, "Scooby,
doobie, doo." They then do a special handshake involving
two high fives.
Read more about Scooby-Dum here >>
Yabba-Doo
Yabba, Scooby-Doo's brother, is a white Great Dane, shown to
be more courageous than his cowardly sibling. His adventures
take place out west, where he fights crime with his master,
a bumbling deputy named Dusty, and his enthusiastic nephew
Scrappy-Doo. In contrast to Scooby's catchphrase of "Scooby-Dooby-Doo!",
Yabba's was "Yippity-Yabbity-Doo!", presumably due
to obvious reasons.
In the series finale of the show Yabba was kidnapped by the
dognapper from an episode of Scooby-Doo Where Are You. He was
never seen again after this and his location was never revealed.
Scrappy and Yabba-Doo aired as a backup segment of The Scooby & Scrappy-Doo/Puppy
Hour from 1982 until 1983.
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